d4 damage buckets spreadsheet. Speed is your attack,. d4 damage buckets spreadsheet

 
 Speed is your attack,d4 damage buckets spreadsheet  so i watched latest rhyker video about how exactly multiplier damages work and i still dont get it after watching it for example i got a ring with mods

Anyhow, thank you again for. How does damage bucket works in diablo 4? PC General Discussion. navi-12986 June 1, 2023, 9:18pm #1. 50% more damage, multiplicative, will always make you do 1. The exact buckets shown in the video are based on outdated info. Damage bucket colors. all you need to be able to judge an item in this game at a glance is a bunch of. I like making DnD 5e PC damage spreadsheets, and I need your builds for a new one! The new sheet has one key difference from the last one: instead of only looking at the damage of one round of combat post-setup, it totals the damage from the first five rounds of combat. If a 100% damage boost were to independently affect both the toxic claws ticks and the crit source (probably shred), that’s 100% over 5. So the equation to determine damage is. The list I gave was just the different damage buckets that have a multiplicative effect. Add Vulnerable damage to the OP buckets. Base damage * (Product of each applicable source of. I use this to break character/monster damage down against a range of AC values. Summary. Beyond that, anything that isn't rolling as big a die as possible for damage is disadvantaged. Min/maxing to get most out of your build. 75: 35 (full) / 10 (empty) - Canteen (holds 2 qt. Even if you stack say, fire damage to 200%, you'll still want the crit multi and the additional vuln multi. seems to be so variable. . Void, Light, Dark. Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower ^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat. -Different buckets are multiplicative with other damage buckets So you have stuff like +damage to elites, +damage to chilled enemies, +damage to stunned enemies, +damage while fortified, etc, etc. two hands and the user suffers a -1 to Parry and Fighting rolls. It falls into that bucket with the +Damage Mod. To compare gear for DR purposes, go to the second DR sheet, and enter the stats of the gear you want to remove, and the gear you want to. Your total damage is computed as 10,000 * (1 + 0. This guide will explain and demonstrate the new damage bucket system in Diablo 4's new season, Season of Blood. 2 + Vulnerable Damage Modifier) The damage calculation process can be divided into two main aspects – Damage Base and Damage Bonuses. Bone Graft: Node increases damage and max essence when hitting enemies with Bone Skills. If you see something like "x10%", you want it. Ultimate Mechan. I was building a damage spreadsheet to try and figure out which of the three weapons, shown in the video, would be the best damage, but then I ran into this craziness with 'all damage'. 5 200 2000 Torpedo 7. Hey folks, I have been seeing much content about damage output assumptions (aka damage buckets theory; multiplicative vs additive dmg) that are pretty important for in-game decisions as you gear up during levelling and end-game. 3/3 ; Gives all of your damage a chance to spawn a Corpse at the target's location. I don’t want to have to pull out a spreadsheet to figure out damage buckets, or wonder why resists are all screwed up now because they are multiplicative instead of additive even though they are using the + instead of the x symbol in their descriptions. 23 Likes. But what sets it apart is WotB. By understanding how this works, you’ll be able to maximize your damage output by making sure which your numbers are multiplied more than added. En revanche, les dégâts infligés aux ennemis proches ou sous l'effet du Berserker ne sont pas. Rogue. Diablo 4 items have 3 tiers of affixes: Regular affixes: found on items of all rarities, except Normal ( 0 affixes); account for the vast majority of affixes found on items. There are 20 "extremely rare monsters" in Diablo 4's open world, and players will need to slay 15 of them if they hope to complete the Trophy Hunter Challenge and claim the associated titles. Or why as a sorc I get more resists from the armor rating more than an actual resist stat. Damage Buckets Explained. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. Rep sells $100,001-$150,000, they earn 10%. For DOT (or DoT. Learn about Inherent Characteristics, Affixes, Legendary Aspects, and upgrading gear. So mods with flat damage could have deceptive value. 16 20 500. Necromancer Aspects. If that card that displays damage numbers is available now and I unlock it, I'll be sure to get some data on that as well. 2. Diablo IV - DOT explained!Kripp’s Hearthstone Stream ⭐ to our IRL channel ⭐ 4 Druid best gear. Burning. Make barb alt. Spreadsheets Detailing Each Classes Skills that Apply Status effects. A d4 damage die has 3 times as much chance to critically fail as a d12 using this rule. If you see +10% then it's in a bucket with every other + modifiers and the first ones are very good and the more you have of them, the less you get out, so you want some, but not too many. The Relative Stats show how much each of each bucket you would need for a 1% overall DPS increase. October 11, 2023. By Mr. I purchased the "Dungeon Master Excel Toolkit" yesterday and am running the "Encounter Builder 2. Barbarian: Strength; Druid. The plus side here is the damage formula is now complete. cgsfei2gmailcom. PC General Discussion. The values of item affixes are rerolled when a piece of gear crosses a breakpoint. The spreadsheet not only calculates the average damage per second, but also the average number of hits and seconds needed to kill an enemy. However, the physical damage only applies to physical damage. 03 – 0. War Cry's duration is also nerfed from 8 seconds to 6 seconds, and its final talent upgrade is also reduced in power. Been playing since launch, The game is ok. It's my understanding that there are no buckets in calculating defense (as opposed to the 6 buckets for offensive damage). The key is to distribute your bonuses across each bucket, rather than overfilling just one. And with fists of fate they can get up to 1. As players are fighting a boss in Diablo 4, they will notice that below the boss's health bar there is a small yellow bar that will slowly fill. 25% Vs cc and 25% Vs close will not equal out to a multiplicative modifier. 12] Amulet, Chest Armor, Focus, Focus, Pants, Totem, Shield +[18. These all update automatically through our database, so you can rely on these to be current as of the latest build. Siphoning Strikes. This includes changes to Fortify, Overpower,. crit damage * vuln * everything else forces you to value crit damage and vuln. Two 25% DR sources don't equal 50%, they equal 43. This is important because if there were additive. Even my overall AP seems pretty low at 6. For 2h Sword, I wanted crit dmg/vul dmg/core damage/str or all stat I would buy one that gave crit dmg/vul dmg/core damage with decent affix, then reroll STR or all stat myself!Strengths. Additionally, it can be used for quickly comparing two. Nightmare dungeons have their own version of scaling, making it the most unique & rewarding activity in the game. Pulverize druid is a good example of that, somee guides recommend investing into distant damage, while others only recommend investing in generic damage. It allows you to compare two items at a time to find out which item is. A) 10*20* (1+2+3+4) = 2000. Rebalance vulnerability stats to reflect the current debuff calculation method. With the Diablo 4 early access we managed to. Lunging Strike is needed to progress the skill tree and is also involved in our normal gameplay rotation. Rufie-1916 June 23, 2023, 6:24am #2. Berserk is…like a bucket expander. All classes have a 3% chance to Overpower with any attack, but those classes who also use Fortify - Barbarian, Druid, and Necromancer -. Vulnerabe is it’s completely own bucket and that’s why theorycrafters think it will be the best stat in the gameSo when you see 420% critical strike damage on a D4 character sheet it actually means your crits are doing 420% more damage. Link to calculator. I begin from a clean spreadsheet using the Clear Palyer Data "Clear" button. so i watched latest rhyker video about how. In all seriousness there are way too many possible affixes for an item to list them all. Plan your Diablo 4 character using this build calculator!Each point in this stat gives +0. Where I have for example "Aspect of retribution", you can have any note there, the important part is the 40, standing for a [x]40 bonus damage of the aspect. By understanding how the different types of damage stats and types, you can deal more damage by multiplying stats rather than just adding them. are all put into the same "bucket", so these damage modifiers are considered Additive rather than Multiplicative and do not provide an equivalent amount of increased. If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%. Most Core Skills are impactful but they also require a large amount of Spirit. This guide for the Barbarian in Diablo 4 focuses on a post-campaign Endgame Whirlwind build that functions without too many Aspects, but becomes much more potent with the completed build. 94 at Amazon $69. Most damage affixes like, for example, +% Damage versus Close Enemies or +% Fire Damage, are put into the same "Big Additive Damage Bucket". 67 RPS = 213. There was a world boss event last night, level 90+. Yes they are. Changes to functionality of Vulnerable, Overpower, Crit Damage and Elemental Resistances. errorContainer { background-color: #FFF; color: #0F1419; max-width. Rep sells $51,000-$100,000, they earn 7%. 75% DR. Ultimate Mechan. Here I present a spreadsheet containing detailed calculations for Act 2 Might Merc in various setups. Prepare to ascend to new heights of power and precision! <style> body { -ms-overflow-style: scrollbar; overflow-y: scroll; overscroll-behavior-y: none; } . Amulet. If you can keep your berserk rolling then you can chain multiple WoTB together and get a massive spike to damage. The github build calculator has all the ranks on them. 2. Speed is your attack,. Introduction. The thing is, I think the necromancer out damaging every other class should be how the game plays. 12% dmg to slowed enemies. We would like to show you a description here but the site won’t allow us. The former stacks directly, while the latter compounds, leading to different impacts on gameplay. Further, Crit Damage and Vuln Damage are also direct multipliers, so effectively you want to stack Vuln, Crit, and Str, along with some of the additive damage buckets (but the latter have diminishing. It allows the user to get an increment of 20% resistance and 20% damage for Imbuement’s element when you attack with Imbued skill but for only 6. Blood Orbs: This Necromancer specific resource gives us great options for replenishing Life, Essence and even. On October 10th, the developers had a live stream that explained the changes to Critical Strike Damage and Vulnerable Damage. Assuming you can get same reduction type on maximum four equipment pieces. How does this work when you upgrade a weapon by say, +10% Vulnerable Damage? For example, if I have +50% Vulnerable damage and add 10%, would that be less of an increase in damage compared to going from +20% to +30% Critical. 05 = 305%) is better than 125% in just one (well, 125%). Weapon Damage: Derived from the item power of your weapon (s). Sorcerer. There are a ton of different stat modifiers in Diablo 4, and all of them are. e. What are Damage Buckets. There aren’t 5 buckets. +X% Damage. Plan and optimize your Diablo 4 character builds/talents with this user-friendly Build Calculator, designed to replicate the in-game skill tree experience for all classes in the action RPG by Blizzard Entertainment. The versatility comes in that many of the AoE sources of damage also work well against Single-Targets. The Ice Shards + Blizzard build for the Sorcerer heavily relies on synergies. Diablo IV Season 2 is now live, and its accompanying update is a doozy, with the full patch notes counting in at over 14,000. No, the complexity is superficial. Calculate the most optimized gear to deal enormus amounts of damage to sanctuary's devil forces! Create, share or find builds for your favorite class. In this deep dive, we’ll be covering how Teller 4 damage scoops work, which will also explain how damage exit in general functions. my ice shard ticks vary anywhere from like 70k to like 700k. It's now possible to infer it in any specific case, but the "entire damage formula" would be impractical. 36Diablo IV. Caterpillar is here to support your machine, offering Parts Kits for all your preventive maintenance needs. A x50% crit Damage multiplier and a 37. I don’t believe his minions are hitting for 2 million- could be his shadowkey passive. However, what you want to strive. So in most cases, +crit damage is much better than +core. Unleash a rapid flurry of blows, dealing 30% damage with each pair of hits. 015] 150 [0. It will tell you the name of the Aspect + where it can be slotted. These stats or buckets can be added together in their own bucket for higher damage output. Awesome, I thought! Chance to get some good loot. you don't need a spreadsheet for d4, the damage systems are incredibly straightforward. . The left one is the best weapon potentially due to the fact they can roll vulnerable and the higher base damage value. Make a copy and the Inputs are the yellow cells. 2x to "vulnerable" targets, as of Patch 1. Because the buckets are multiplicative, whichever bucket is 'more full' gets a lesser return on each upgrade. For. Imbiber isn’t used in end game sorc builds generally because it’s additive damage and why get additive damage when you can get more vulnerable damage. ) I see a lot of folks running Storm Swell in their builds, but I don't understand why you would use it over Conceited Aspect. Some factors add up together, forming a single bucket, while others multiply across each other. Forceful Arrow. There are various multiplicative sources from passives (both skill, glyph, some aspects). Grim Harvest. Here’s how damage worked before. I think I'm following pretty well, but I do have a couple of. Currently in Battle for Azeroth, players can pull huge numbers. Key Features of the Diablo 4 Damage Calculator Tool v1. Stat 4. This is because 'crit damage' is in a different bucket than 'core skills'. It looks cool on your stat sheet; but that’s about it. What is Damage vs Injured in D4? Damage vs Injured is an offensive stat for only Necromancer and Rogue classes. 44 DPS. You can get all 4 affixes to roll different types of damage reduction. Damage reduction against close or distant have a higher value than general damage reduction. This is due to Item Power breakpoint levels in Diablo 4. It looks cool on your stat sheet; but that’s about it. Bonus: +5% at 250 Willpower. 2), which equals 14,000. StRaItJaCkEt-1704 June 9, 2023, 5:25pm 2. Imagine you wield an ability causing 10,000 damage, and you acquire two items each granting a 20% additive damage enhancement. PC General Discussion. Overpower damage is the damage you dealt that scaled with the Overpower damage stat. Now I take that same skill and all three modifiers and I. Iggi-11818 September 27, 2023, 3:51am 2. Which buckets they are don't matter, and assume up-time has already been factored: 100 * ( 1 + 50% ) * ( 1 + 100%) = 300. Diablo 4 Leveling & Endgame Build Guides, D4planner, Tier Lists, Resources, Items, Nightmare Dungeons, World Bosses, Maps, and much more!Stats & Attributes for Diablo 4 covers the various attributes of the playable character. 36Diablo IV. Sorry about that being missing. Base damage is the damage you deal when you hit something or cast an ability. 2. Battle. Looking for some Barb assistance. Your total damage is computed as 10,000 * (1 + 0. 015 – 0. The Detrimental Impact of Patch 1. The unique Two-Handed Hammer's passives are incredibly synergistic, adding more damage to burning enemies, crowd-controlled enemies, and Two-Handed Bludgeoning weapons. Note your skill damage formula is the number generated from the weapon’s damage, your skill damage modifiers, such as skill damage on gear, any legendary affix or class passive skill power improvements, and the skill’s damage as well. dmg vs close, damage while healthy is in the same bucket in maxroll but in different bucket in mobalytics!This website exists thanks to the contribution of patrons on Patreon. When the necro has similar damage levels to other classes, the necro is objectively way worse than the other. Diablo 4 Damage Buckets Explained - Overviews - Stats & Key Terms | Diablo IV | Gamer Guides®. Diablo 4: Damage Buckets explained. New comments cannot be posted and votes cannot be cast. High burst damage. While you're definitely able to put together powerful builds in Diablo 4 with just your. These stats improve your character in different ways and. The Innate +35% to Crowd Controlled Enemeis, then random affix +33. The following example illustrates the math with two buckets and a starting value of 100 (consider this base damage). This threads purpose is to compile every useful D2 related spreadsheet into one easy to browse through place. Then 20 rounds fired every 3 seconds total, 20 rounds/3 seconds = 6. Because the buckets are multiplicative, whichever bucket is 'more full' gets a lesser return on each upgrade. Thorns can roll on Chests, Pants, Amulets, and Shields, and you can also boost your Thorns with certain skills and passives. Codex of Power serves as a valuable repository of knowledge, providing a curated selection of Diablo 4 Aspects that can be imprinted onto your Equipment:. 2 Season 2 Status Buff and Debuff Guides in Diablo 4 Health Globes in Diablo 4. Posted by. Those all are in the same bucket. It's a moving target, but make a spreadsheet and it gets pretty easy to compare stat values!Damage to Carrier Spreadsheet. The table on the left is % hit chance and the table on the right is damage, includes critical hits and another table for % hit and damage with advantage (below). The Additional Bonus of a 10% Physical Damage Reduction from Vulnerable enemies should also benefit us for a majority of the time since we have such an easy way to initiate and spread the Vulnerable Status effect. Choose your class and the tool will automatically load the class data, including all relevant modifiers and attribute uniques. There is a maxroll damage for beginners and mobalytics damage buckets deep dive. 97K subscribers Subscribe 28K views 2. Suprisingly, many of these hypothesis lack objective confirmation from either in-game testing or even from Blizzard. Generic Aspects. Diablo IV Season 2 is now live, and its accompanying update is a doozy, with the full patch notes counting in at over 14,000 words. 2. Stat 3. I’m a numbers guy and plan to play Barbarian on. G. First, launch Diablo 4 and access the in-game settings. The second is for half your level, rounded down. They fall into the multiplicative damage buckets and my concern is they will be made additive, which is a nerf. This can be quite a convoluted topic, so we’ll try to keep it simple. In this deep dive, we’ll be covering how Teller 4 damage scoops work, which will also explain how damage exit in general functions. This can also be used to get affixes that your class can't normally get like "+Damage with Dual-Wielded Weapons" or "+Damage with Skill that swap Weapons" from Rogue on your barb or "+Lucky Hit Chance. How damage is calculated in Diablo IV is also receiving an overhaul. Damage Buckets. . The main additive bucket that contains everything, and one multiplier bucket, that being the crit damage bonus. If you have +100% non-physical damage and add +20% cold damage you end up with +140% because they multiply off each other. 60 of 500 would be a 12% damage increase) and would be better than vuln damage. Additional damage bucket is also important, just as important as the crit bucket and the vulnerable bucket. So in most cases, +crit damage is much better than +core. 99 at Best Buy $69. We set out on a journey to figure it all out. All builds must have Frost nova to have vulnerable dmg. Cooldown reduced from 90 to 70 seconds. Here is my example I am using to try to understand this, if the premise is wrong, please let me know. It will tell you the name of the Aspect + where it can be slotted. ; Versatile. All except Vulnerability, Crit Damage and Overpower. KFC inspired idea of "damage buckets". This puts nova builds and setup-DPR builds on the same playing field. It just multiplies your damage, always. The Barbarian has multiple movement skills and various ways to boost their base Movement Speed both actively and passively. One thing i am not sure about however is how intelligence and core skill damage interact with damage. In fact the bucket analogy is there to make clear the operation order (that matter)!The Damage Bucket theory for Diablo 4 damage calculations has received an update - this what you want to know to maximize your in-game damage. This term was. GruulNinja. Here I present a spreadsheet containing detailed calculations for Act 2 Might Merc in various setups. Hello, so I;ve been doing some testing. You calculate it as you normally would for an attack or damage roll (half level, proficiency, etc. The original idea for the build was to create a character with a focus on very fast clear speed that would also deal high single target damage for very quick dungeon farming. - Bucket, wooden (holds 3 gal. What is Damage vs Injured in D4? Damage vs Injured is an offensive stat for only Necromancer and Rogue classes. Necro Willpower (for example) starts at 170 on the 1st board, then 270 (for some, but not all), 340, 430, and 550. 99 at GameStop. (Imbiber glyph). Bone Spirit has the largest Skill damage multiplier native to any Skill in Diablo 4. Before, damage sources such as Critical Strike Damage, Vulnerable Damage, and Overpower Damage were in different buckets, and when these buckets mixed with each other, the full amount of bonus damage from each bucket was multiplied together. You’ve created a system where everything is dumped into one “bucket” as some like to call it. Learn one fundamental difference between D3 and D4 - > in D3 you need items for build to work and in D4 you need skills to. When OP procs, remove the "base hit" damage portion from the equation completely. 6%, this would boost my Damage by 44. 217K subscribers in the diablo4 community. 0% attack speed with a range of [2. Damage Buckets. 66 seconds with a certain glyph, is quite a lot in itself. Rogue has the "Damage While Healthy" damage bucket, which means you do want to prioritize the Siphoning Strikes passive in the second tree. Stat 1. How Diablo 4 Damage Buckets Multiply DPS (video + proof of testing) Hi, I'm AceofSpades! Me and my friends from Goblin Inc, think that doing BIG BOOMS is all that matters. Sorcerer Summary. They said they did this so the numbers don’t end up scaling into the quintillions like in D3. Supposedly you’re supposed to prioritize having a good mix of. The first box (from left to right) is for the total bonus. Most of these multipliers come with a. goldeneye-1983 May 29, 2023, 8:40pm 10. This is because bonuses within each bucket are additive—meaning they get added together first, and then multiplied between buckets. If you think big numbers means anything at all, then you don’t understand basic scaling. 25 5 = 3. This (I hope) represents 10 main stat damage * 20 crit damage * 10 total random damage boosts added together. ago • Edited 5 mo. 9217 armor is needed to reach the 85% damage reduction cap against level 100 monsters. Command - Damage dealt by Hunter and Warlock pets increased by 5%. 0%, which confirms that this particular weapon has a very middling Damage to Crowd Controlled Enemies stat roll. By agreement how this works, you’ll be able to maximize your damage output for making sure such your numbers are multiplied rather than addition. Database. ;. if it showed "Damage VS Bucket" and mousing over that bucket showed "Damage VS slowed +10%, Damage vs slowed +8%, damage VS slowed x30%, damage VS stunned +15%" etc. and my guy is literally maxing his. Onadroig-1677 July 15, 2023, 3:21pm 4. The game looked astonishing. 10% dmg to distant enemies. B) 10*22* (1+3+4) = 1760. Par exemple, les dégâts infligés aux ennemis vulnérables ou enflammés sont considérés comme faisant partie du même sceau de dégâts. 10% dmg to distant enemies. This video explains how the multitude of damage stats in Diablo 4 are combined together to determine your damage output. With the release of their December 2021 Quarterly Update, Blizzard unveiled a ton of new information regarding Diablo IV. PC General Discussion. So there are supposed to be 5-6 damage buckets. Add the X% damage increase to the OP buckets. Image via Moxsy. In Diablo 4, you have five different damage ranges. For a melee focused rogue you always want to use a Xbow. In D4 with a necromancer using a golem and skeletons you are left with 4 skills you can actually use, outside of primary attack and. Keep a link to the master for updated versions. 0) Blizzard made massive changes to Season 2 in Diablo 4, including buffs for each class and changes to two damage buckets: critical and. Main Stat Crit Damage Vulnerability Damage versus/to All Damage stats are 1 bucket. This enables in-game indicators on certain effects that show whether a modifier is additive [+] or multiplicative [x]. 15. Duu-1325 May 22, 2023, 10:37am #84. Solution: to damage buckets 1- Weapon DPS 2- Main Stat 3- Vulnerable Damage (base 20% never increases) 4- Critical Damage 5- Everything else (Damage To & Damage VS, Damage with) Also, possibly reduce some accessibility that can always constantly apply Vulnerable. You calculate it as you normally would for an attack or damage roll (half level, proficiency, etc. ago. , strength for barbarians) grants you a damage multiplier. dark, gorey, brutal, not that catroony bullsh*t we. Diablo 4 database of skills, items, enemies, aspects, and more, to enhance guides and theorycraft builds. Maelific-1607 May 31, 2023, 1:11pm #3. Not saying it’s terrible, but the vulnerable damage is better generally. Let’s delve into both: I’ve been playing sorc exclusively since the Server Slam and jumping all over build planners and spreadsheets and making sure I stayed up-to-date and in-the-know on sorc, and right now there are literally only two viable Tier4 builds and they both rely on the exact same mechanic. Iv been trying to make different builds to the sorcerer but because how the damage buckets work all builds are so similar. D4Planner is a tool to help you plan and share your Diablo IV character builds, and discover powerful builds created by others. 5, 5 more base damage will be 50% more damage. The former stacks directly, while the latter compounds, leading to different impacts on gameplay. Fire an arrow that seeks an enemy, dealing 28% damage and increasing your Critical Strike Chance against them by +3% for 4 seconds, up to +15%. Gear Selection and Itemization in Diablo 4 contributes directly to player power by showing you how to select, change, and upgrade your weapons, armor, jewelry, and offhands. That’s the neat part. Damage Buckets are a term used by the community to refer to the different damage categories and damage modifiers found in the game, like Critical Damage and Overpower Damage. I believe the 30% stat gain is attack speed, critical chance, main stats, health, fortify, armor, resist, aka main stats only. Powerful Diablo 4 Barbarian Build - High Damage DPS Barb Setup D4 - AlcastHQ. hitting with a club applies 100 damage when you strike the mob). 25% Overpower Damage. New comments cannot be posted and votes cannot be cast. By understanding how this works, you’ll be able to maximize your damage output by making sure which your numbers are multiplied more than added. jabodagabo or jabodagabo#4818 just say Hi D4. Today, I'm happy to announce the release of version 1. Crit damage is 50% damage, vulnerable is 20%. If we assume damage pots are at 30% these values become depressing. Damage bucket hard to understand this x this x this vs this + this + this means worse. Multiplicative Damage Bucket Sources. It's my understanding that there are no buckets in calculating defense (as opposed to the 6 buckets for offensive damage).